How To Draw A Fantasy Warrior
What you need:
Colour pencils Fine art Grip Aquarelle, India Ink Pitt Artist Pen South, Graphite pencil Grip 2001 2B, Brush
What better suits the topic of fantasy than a courageous warrior who wields his sword in thrilling adventures with fire-breathing dragons and mighty wizards?
The hero in our motion-picture show is just taking the precipitous pathway to a dark castle. Dangers may be lying in wait for him at every turn, therefore his posture is tense and his back is crouched. He is belongings his sword and shield as protection in front of his body. His legs are autonomously, in club to ensure he has a house stance.
Step 1
To draw the adventurer, first make a preliminary sketch on the drawing paper. It is best to start with a simple stick figure then add together the joints to it. This is important so you can work on a balanced composition of the limbs even in the initial phase, and so your figure volition terminate upward with a posture that is as natural equally possible. The cartoon should not completely fill the A4 newspaper, because otherwise there will not be enough room for the background afterwards on.
Pace 2
Give your effigy a little more plasticity past ways of basic geometrical shapes such as cylinders. In improver, add together the shield, sword and the hands in a simplified form. When doing this, make sure y'all draw the proportions and the overlaps so that there are not too many lines meeting at one betoken. Point the weight of the sword by means of a kink in the wrist.
Pace three
Now give the warrior his hair, build up his armour and work out the sword and shield in more detail. If the new details give ascension to undesirable overlaps, you can better the position of the limbs a little more than at this point. The wrist effectually the sword is at present straightened to lend the defending arm greater strength.
Step 4
In the next step, build upward the figure completely every bit shown in the picture. Now you accept completed your preliminary sketch. This volition help yous to be able to guess the impact of the pocket-size details more than finer. As a consequence, it volition be easier for you to see which areas should later exist coloured darker or more than strongly with the coloured pencils in club to achieve a result that is as plastic and visually correct as possible. Also, it makes it easier for you to determine which is the virtually advisable facial expression, or how detailed the seams should be fatigued on the apron.
Step v
You tin make your final alterations to the preliminary sketch. We have made our warrior a little more slender, and too the sword and the shield are now overlapping in order to make his defensive posture more apparent. Therefore the shoulder is now also turned more towards the viewer, which is a better lucifer with the dynamic nature of the presentation. Following this, use graphite newspaper to transfer the subject to a sheet of A4 watercolour paper. Work over the lines over again with a fineliner pen and erase the pencil lines that are still visible.
Step 6
We recommend placing your watercolour newspaper on an unused sheet of newspaper. This will forbid the structure of the underlying surface (e.chiliad. table console) from pressing through. On the fineliner drawing, footing out the individual surfaces using the Art GRIP watercolour pencils. When doing this, agree the pencil as flat as possible and stroke it carefully over the paper in order to fill up in the individual areas. You should resharpen the pencil from time to time if required. To give a greater impression of depth and three-dimensionality, you can reduce or increase the intensity of colour application at detail points in the picture. You lot can see the difference in the application of color on the shield and the pilus which is achieved by painting over with a wet brush. This method enables you to create various surface structures.
Step vii
The side by side stride is to colour in all the elements of the figure as shown in the analogy. Don't forget to vary the intensity of colour application. You can refer to your preliminary pencil sketch from step 04 to see where the darker areas should exist. The ability to paint over Fine art GRIP watercolour pencils with h2o means you can blend the eight colours provided to create many additional shades, every bit tin be seen on the boots and belts.
Step 8
At present draw in the background paradigm, once again by making a preliminary sketch. Draw a castle which is approached by a sinuous and precipitous pathway. To brand the castle look specially threatening, stretch it out in height and provide it with an unusually large number of pointed turrets.
Stride 9
In this stride the shadowy outline of the castle is put behind a more plastic pathway and transferred to the last format of the fantasy bailiwick by using a grid. To exercise this, draw the castle again neatly and smaller in the required position on a new sheet of A4 watercolour newspaper. If you identify your preliminary drawing from stride 05 over this, you can come across how much of the pathway is still missing from the foreground, and how broad information technology must exist in guild to exist noticeable behind the effigy.
Footstep 10
When you are colouring in the groundwork with watercolour pencils, information technology is best to choose complementary colours in order to reinforce the surreal impression of the drawing. Applying the colour dry out onto the watercolour paper gives the pathway in the foreground and the rocks the requisite rough structure. Now also work over the path with a little h2o. After that, ground out the clouds using the watercolour pencils and paint over their surfaces with a moistened brush.
Step 11
Equally before long as the surfaces of the clouds have dried, apply a little red around the castle. This gives the impression of an unsettled atmosphere.
Last step
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How To Draw A Fantasy Warrior,
Source: http://www.faber-castell.eu/tutorials/Artists/drawing-anime-fantasy
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